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#include "stdafx.h" |
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|
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using namespace System; |
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using namespace System::Reflection; |
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using namespace System::Runtime::CompilerServices; |
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using namespace System::Runtime::InteropServices; |
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using namespace System::Security::Permissions; |
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//
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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//
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[assembly:AssemblyTitleAttribute(L"WhiteRabbitUnmanagedBridge")]; |
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[assembly:AssemblyDescriptionAttribute(L"")]; |
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[assembly:AssemblyConfigurationAttribute(L"")]; |
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[assembly:AssemblyCompanyAttribute(L"")]; |
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[assembly:AssemblyProductAttribute(L"WhiteRabbitUnmanagedBridge")]; |
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[assembly:AssemblyCopyrightAttribute(L"Copyright (c) 2017")]; |
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[assembly:AssemblyTrademarkAttribute(L"")]; |
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[assembly:AssemblyCultureAttribute(L"")]; |
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//
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the value or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly:AssemblyVersionAttribute("1.0.*")]; |
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[assembly:ComVisible(false)]; |
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[assembly:CLSCompliantAttribute(true)]; |
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// stdafx.cpp : source file that includes just the standard includes
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// WhiteRabbit.Unmanaged.pch will be the pre-compiled header
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// stdafx.obj will contain the pre-compiled type information
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#include "stdafx.h" |
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#pragma once |
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// This is the main DLL file.
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#include "stdafx.h" |
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#include "WhiteRabbit.UnmanagedBridge.h" |
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#include "md5.h" |
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#include "phraseset.h" |
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void WhiteRabbitUnmanagedBridge::MD5Unmanaged::ComputeMD5(unsigned __int32 * input, unsigned __int32 * expected) |
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{ |
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#if AVX2 |
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md5(input + 0 * 8 * 8, expected); |
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#elif SIMD |
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md5(input + 0 * 8 * 4); |
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md5(input + 1 * 8 * 4); |
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if (input[2 * 8 * 4] != 0) |
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{ |
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md5(input + 2 * 8 * 4); |
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md5(input + 3 * 8 * 4); |
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} |
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#else |
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for (int i = 0; i < 16; i++) |
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{ |
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md5(input + i * 8); |
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} |
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#endif |
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} |
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void WhiteRabbitUnmanagedBridge::MD5Unmanaged::FillPhraseSet(unsigned __int64* initialBufferPointer, unsigned __int64* bufferPointer, unsigned __int64* allWordsPointer, __int32* wordIndexes, unsigned __int64* permutationsPointer, int numberOfWords) |
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{ |
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fillPhraseSet(initialBufferPointer, bufferPointer, allWordsPointer, wordIndexes, permutationsPointer, numberOfWords); |
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} |
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// WhiteRabbit.Unmanaged.h
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#pragma once |
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#include "constants.h" |
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using namespace System; |
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namespace WhiteRabbitUnmanagedBridge { |
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public ref class MD5Unmanaged |
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{ |
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public: |
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literal int PhrasesPerSet = PHRASES_PER_SET; |
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static void ComputeMD5(unsigned int* input, unsigned __int32 * expected); |
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static void FillPhraseSet(unsigned __int64* initialBufferPointer, unsigned __int64* bufferPointer, unsigned __int64* allWordsPointer, __int32* wordIndexes, unsigned __int64* permutationsPointer, int numberOfWords); |
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}; |
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} |
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#pragma once |
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#define PHRASES_PER_SET 16 |
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#include "stdafx.h" |
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#include "md5.h" |
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#include "intrin.h" |
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#pragma unmanaged |
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struct MD5Vector |
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{ |
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__m256i m_V0; |
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__m256i m_V1; |
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__forceinline MD5Vector() {} |
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__forceinline MD5Vector(__m256i C0, __m256i C1) :m_V0(C0), m_V1(C1) {} |
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__forceinline MD5Vector MXor(MD5Vector R) const |
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{ |
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return MD5Vector(_mm256_xor_si256(m_V0, R.m_V0), _mm256_xor_si256(m_V1, R.m_V1)); |
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} |
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__forceinline MD5Vector MAnd(MD5Vector R) const |
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{ |
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return MD5Vector(_mm256_and_si256(m_V0, R.m_V0), _mm256_and_si256(m_V1, R.m_V1)); |
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} |
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__forceinline MD5Vector MAndNot(MD5Vector R) const |
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{ |
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return MD5Vector(_mm256_andnot_si256(m_V0, R.m_V0), _mm256_andnot_si256(m_V1, R.m_V1)); |
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} |
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__forceinline const MD5Vector MOr(const MD5Vector R) const |
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{ |
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return MD5Vector(_mm256_or_si256(m_V0, R.m_V0), _mm256_or_si256(m_V1, R.m_V1)); |
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} |
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__forceinline const MD5Vector MAdd(const MD5Vector R) const |
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{ |
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return MD5Vector(_mm256_add_epi32(m_V0, R.m_V0), _mm256_add_epi32(m_V1, R.m_V1)); |
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} |
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__forceinline const MD5Vector MShiftLeft(const int shift) const |
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{ |
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return MD5Vector(_mm256_slli_epi32(m_V0, shift), _mm256_slli_epi32(m_V1, shift)); |
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} |
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__forceinline const MD5Vector MShiftRight(const int shift) const |
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{ |
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return MD5Vector(_mm256_srli_epi32(m_V0, shift), _mm256_srli_epi32(m_V1, shift)); |
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} |
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template<int imm8> |
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__forceinline const MD5Vector Permute() const |
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{ |
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return MD5Vector(_mm256_permute4x64_epi64(m_V0, imm8), _mm256_permute4x64_epi64(m_V1, imm8)); |
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} |
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__forceinline const MD5Vector CompareEquality32(const __m256i other) const |
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{ |
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return MD5Vector(_mm256_cmpeq_epi32(m_V0, other), _mm256_cmpeq_epi32(m_V1, other)); |
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} |
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__forceinline void WriteMoveMask8(__int32 * output) const |
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{ |
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output[0] = _mm256_movemask_epi8(m_V0); |
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output[1] = _mm256_movemask_epi8(m_V1); |
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} |
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}; |
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__forceinline const MD5Vector OP_XOR(const MD5Vector a, const MD5Vector b) { return a.MXor(b); } |
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__forceinline const MD5Vector OP_AND(const MD5Vector a, const MD5Vector b) { return a.MAnd(b); } |
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__forceinline const MD5Vector OP_ANDNOT(const MD5Vector a, const MD5Vector b) { return a.MAndNot(b); } |
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__forceinline const MD5Vector OP_OR(const MD5Vector a, const MD5Vector b) { return a.MOr(b); } |
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__forceinline const MD5Vector OP_ADD(const MD5Vector a, const MD5Vector b) { return a.MAdd(b); } |
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template<int r> |
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__forceinline const MD5Vector OP_ROT(const MD5Vector a) { return OP_OR(a.MShiftLeft(r), a.MShiftRight(32 - (r))); } |
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__forceinline const MD5Vector OP_BLEND(const MD5Vector a, const MD5Vector b, const MD5Vector x) { return OP_OR(OP_AND(x, b), OP_ANDNOT(x, a)); } |
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__forceinline const MD5Vector CREATE_VECTOR(const int a) { return MD5Vector(_mm256_set1_epi32(a), _mm256_set1_epi32(a)); } |
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__forceinline const MD5Vector CREATE_VECTOR_FROM_INPUT(const unsigned __int32* input, const size_t offset) |
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{ |
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return MD5Vector( |
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_mm256_i32gather_epi32((int*)(input + offset), _mm256_set_epi32(7 * 8, 6 * 8, 5 * 8, 4 * 8, 3 * 8, 2 * 8, 1 * 8, 0 * 8), 4), |
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_mm256_i32gather_epi32((int*)(input + offset), _mm256_set_epi32(15 * 8, 14 * 8, 13 * 8, 12 * 8, 11 * 8, 10 * 8, 9 * 8, 8 * 8), 4)); |
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} |
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#define WRITE_TO_OUTPUT(a, output, expected) \ |
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a.Permute<0 * 0x55>().CompareEquality32(*expected).WriteMoveMask8(output); \
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a.Permute<1 * 0x55>().CompareEquality32(*expected).WriteMoveMask8(output + 2); \
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a.Permute<2 * 0x55>().CompareEquality32(*expected).WriteMoveMask8(output + 4); \
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a.Permute<3 * 0x55>().CompareEquality32(*expected).WriteMoveMask8(output + 6); \
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output[8] = _mm256_movemask_epi8(_mm256_cmpeq_epi8(*((__m256i*)output), _mm256_setzero_si256())); |
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__forceinline void WriteToOutput(const MD5Vector a, __int32 * output, __m256i * expected) |
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{ |
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a.Permute<0 * 0x55>().CompareEquality32(*expected).WriteMoveMask8(output); |
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a.Permute<1 * 0x55>().CompareEquality32(*expected).WriteMoveMask8(output); |
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a.Permute<2 * 0x55>().CompareEquality32(*expected).WriteMoveMask8(output); |
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a.Permute<3 * 0x55>().CompareEquality32(*expected).WriteMoveMask8(output); |
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output[8] = _mm256_movemask_epi8(_mm256_cmpeq_epi8(*((__m256i*)output), _mm256_setzero_si256())); |
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} |
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const MD5Vector Ones = CREATE_VECTOR(0xffffffff); |
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__forceinline const MD5Vector OP_NEG(const MD5Vector a) { return OP_ANDNOT(a, Ones); } |
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__forceinline const MD5Vector Blend(const MD5Vector a, const MD5Vector b, const MD5Vector x) { return OP_BLEND(a, b, x); } |
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__forceinline const MD5Vector Xor(const MD5Vector a, const MD5Vector b, const MD5Vector c) { return OP_XOR(a, OP_XOR(b, c)); } |
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__forceinline const MD5Vector I(const MD5Vector a, const MD5Vector b, const MD5Vector c) { return OP_XOR(a, OP_OR(b, OP_NEG(c))); } |
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template<int r> |
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__forceinline const MD5Vector StepOuter(const MD5Vector a, const MD5Vector b, const MD5Vector x) { return OP_ADD(b, OP_ROT<r>(x)); } |
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template<int r, unsigned __int32 k> |
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__forceinline const MD5Vector Step1(const MD5Vector a, const MD5Vector b, const MD5Vector c, const MD5Vector d, const MD5Vector w) { |
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return StepOuter<r>(a, b, OP_ADD(Blend(d, c, b), OP_ADD(CREATE_VECTOR(k), OP_ADD(a, w)))); |
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} |
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template<int r, unsigned __int32 k> |
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__forceinline const MD5Vector Step1(const MD5Vector a, const MD5Vector b, const MD5Vector c, const MD5Vector d) { |
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return StepOuter<r>(a, b, OP_ADD(Blend(d, c, b), OP_ADD(CREATE_VECTOR(k), a))); |
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} |
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template<int r, unsigned __int32 k> |
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__forceinline const MD5Vector Step2(const MD5Vector a, const MD5Vector b, const MD5Vector c, const MD5Vector d, const MD5Vector w) { |
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return StepOuter<r>(a, c, OP_ADD(Blend(d, c, b), OP_ADD(CREATE_VECTOR(k), OP_ADD(a, w)))); |
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} |
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template<int r, unsigned __int32 k> |
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__forceinline const MD5Vector Step2(const MD5Vector a, const MD5Vector b, const MD5Vector c, const MD5Vector d) { |
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return StepOuter<r>(a, c, OP_ADD(Blend(d, c, b), OP_ADD(CREATE_VECTOR(k), a))); |
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} |
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template<int r, unsigned __int32 k> |
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__forceinline const MD5Vector Step3(const MD5Vector a, const MD5Vector b, const MD5Vector c, const MD5Vector d, const MD5Vector w) { |
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return StepOuter<r>(a, b, OP_ADD(Xor(b, c, d), OP_ADD(CREATE_VECTOR(k), OP_ADD(a, w)))); |
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} |
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template<int r, unsigned __int32 k> |
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__forceinline const MD5Vector Step3(const MD5Vector a, const MD5Vector b, const MD5Vector c, const MD5Vector d) { |
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return StepOuter<r>(a, b, OP_ADD(Xor(b, c, d), OP_ADD(CREATE_VECTOR(k), a))); |
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} |
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template<int r, unsigned __int32 k> |
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__forceinline const MD5Vector Step4(const MD5Vector a, const MD5Vector b, const MD5Vector c, const MD5Vector d, const MD5Vector w) { |
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return StepOuter<r>(a, b, OP_ADD(I(c, b, d), OP_ADD(CREATE_VECTOR(k), OP_ADD(a, w)))); |
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} |
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template<int r, unsigned __int32 k> |
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__forceinline const MD5Vector Step4(const MD5Vector a, const MD5Vector b, const MD5Vector c, const MD5Vector d) { |
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return StepOuter<r>(a, b, OP_ADD(I(c, b, d), OP_ADD(CREATE_VECTOR(k), a))); |
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} |
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void md5(unsigned __int32 * input, unsigned __int32 * expected) |
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{ |
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MD5Vector a = CREATE_VECTOR(0x67452301); |
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MD5Vector b = CREATE_VECTOR(0xefcdab89); |
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MD5Vector c = CREATE_VECTOR(0x98badcfe); |
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MD5Vector d = CREATE_VECTOR(0x10325476); |
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MD5Vector inputVector0 = CREATE_VECTOR_FROM_INPUT(input, 0); |
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MD5Vector inputVector1 = CREATE_VECTOR_FROM_INPUT(input, 1); |
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MD5Vector inputVector2 = CREATE_VECTOR_FROM_INPUT(input, 2); |
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MD5Vector inputVector3 = CREATE_VECTOR_FROM_INPUT(input, 3); |
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MD5Vector inputVector4 = CREATE_VECTOR_FROM_INPUT(input, 4); |
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MD5Vector inputVector5 = CREATE_VECTOR_FROM_INPUT(input, 5); |
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MD5Vector inputVector6 = CREATE_VECTOR_FROM_INPUT(input, 6); |
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MD5Vector inputVector7 = CREATE_VECTOR_FROM_INPUT(input, 7); |
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a = Step1< 7, 0xd76aa478>(a, b, c, d, inputVector0); |
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d = Step1<12, 0xe8c7b756>(d, a, b, c, inputVector1); |
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c = Step1<17, 0x242070db>(c, d, a, b, inputVector2); |
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b = Step1<22, 0xc1bdceee>(b, c, d, a, inputVector3); |
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a = Step1< 7, 0xf57c0faf>(a, b, c, d, inputVector4); |
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d = Step1<12, 0x4787c62a>(d, a, b, c, inputVector5); |
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c = Step1<17, 0xa8304613>(c, d, a, b, inputVector6); |
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b = Step1<22, 0xfd469501>(b, c, d, a); |
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a = Step1< 7, 0x698098d8>(a, b, c, d); |
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d = Step1<12, 0x8b44f7af>(d, a, b, c); |
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c = Step1<17, 0xffff5bb1>(c, d, a, b); |
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b = Step1<22, 0x895cd7be>(b, c, d, a); |
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a = Step1< 7, 0x6b901122>(a, b, c, d); |
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d = Step1<12, 0xfd987193>(d, a, b, c); |
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c = Step1<17, 0xa679438e>(c, d, a, b, inputVector7); |
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b = Step1<22, 0x49b40821>(b, c, d, a); |
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a = Step2< 5, 0xf61e2562>(a, d, b, c, inputVector1); |
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d = Step2< 9, 0xc040b340>(d, c, a, b, inputVector6); |
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c = Step2<14, 0x265e5a51>(c, b, d, a); |
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b = Step2<20, 0xe9b6c7aa>(b, a, c, d, inputVector0); |
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a = Step2< 5, 0xd62f105d>(a, d, b, c, inputVector5); |
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d = Step2< 9, 0x02441453>(d, c, a, b); |
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c = Step2<14, 0xd8a1e681>(c, b, d, a); |
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b = Step2<20, 0xe7d3fbc8>(b, a, c, d, inputVector4); |
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a = Step2< 5, 0x21e1cde6>(a, d, b, c); |
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d = Step2< 9, 0xc33707d6>(d, c, a, b, inputVector7); |
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c = Step2<14, 0xf4d50d87>(c, b, d, a, inputVector3); |
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b = Step2<20, 0x455a14ed>(b, a, c, d); |
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a = Step2< 5, 0xa9e3e905>(a, d, b, c); |
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d = Step2< 9, 0xfcefa3f8>(d, c, a, b, inputVector2); |
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c = Step2<14, 0x676f02d9>(c, b, d, a); |
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b = Step2<20, 0x8d2a4c8a>(b, a, c, d); |
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a = Step3< 4, 0xfffa3942>(a, b, c, d, inputVector5); |
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d = Step3<11, 0x8771f681>(d, a, b, c); |
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c = Step3<16, 0x6d9d6122>(c, d, a, b); |
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b = Step3<23, 0xfde5380c>(b, c, d, a, inputVector7); |
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a = Step3< 4, 0xa4beea44>(a, b, c, d, inputVector1); |
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d = Step3<11, 0x4bdecfa9>(d, a, b, c, inputVector4); |
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c = Step3<16, 0xf6bb4b60>(c, d, a, b); |
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b = Step3<23, 0xbebfbc70>(b, c, d, a); |
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a = Step3< 4, 0x289b7ec6>(a, b, c, d); |
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d = Step3<11, 0xeaa127fa>(d, a, b, c, inputVector0); |
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c = Step3<16, 0xd4ef3085>(c, d, a, b, inputVector3); |
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b = Step3<23, 0x04881d05>(b, c, d, a, inputVector6); |
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a = Step3< 4, 0xd9d4d039>(a, b, c, d); |
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d = Step3<11, 0xe6db99e5>(d, a, b, c); |
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c = Step3<16, 0x1fa27cf8>(c, d, a, b); |
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b = Step3<23, 0xc4ac5665>(b, c, d, a, inputVector2); |
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|
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a = Step4< 6, 0xf4292244>(a, b, c, d, inputVector0); |
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d = Step4<10, 0x432aff97>(d, a, b, c); |
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c = Step4<15, 0xab9423a7>(c, d, a, b, inputVector7); |
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b = Step4<21, 0xfc93a039>(b, c, d, a, inputVector5); |
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a = Step4< 6, 0x655b59c3>(a, b, c, d); |
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d = Step4<10, 0x8f0ccc92>(d, a, b, c, inputVector3); |
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c = Step4<15, 0xffeff47d>(c, d, a, b); |
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b = Step4<21, 0x85845dd1>(b, c, d, a, inputVector1); |
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a = Step4< 6, 0x6fa87e4f>(a, b, c, d); |
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d = Step4<10, 0xfe2ce6e0>(d, a, b, c); |
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c = Step4<15, 0xa3014314>(c, d, a, b, inputVector6); |
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b = Step4<21, 0x4e0811a1>(b, c, d, a); |
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a = Step4< 6, 0xf7537e82>(a, b, c, d, inputVector4); |
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|
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a = OP_ADD(CREATE_VECTOR(0x67452301), a); |
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WRITE_TO_OUTPUT(a, ((__int32*)input), ((__m256i*)expected)); |
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} |
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#pragma managed |
@ -0,0 +1,3 @@ |
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#pragma once |
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|
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void md5(unsigned int* input, unsigned __int32 * expected); |
@ -0,0 +1,86 @@ |
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#include "stdafx.h" |
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#include "phraseset.h" |
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#include "constants.h" |
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|
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#include "intrin.h" |
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|
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#pragma unmanaged |
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|
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template<int numberOfWords> |
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class Processor |
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{ |
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public: |
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template<int wordNumber> |
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static __forceinline const __m256i ProcessWord(const __m256i phrase, const unsigned __int64 cumulativeWordOffset, const unsigned __int64 permutation, unsigned __int64* allWordsPointer, __int32* wordIndexes) |
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{ |
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auto currentWord = allWordsPointer + wordIndexes[_bextr_u64(permutation, 4 * wordNumber, 4)] * 128; |
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|
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return ProcessWord<wordNumber + 1>( |
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_mm256_xor_si256(phrase, *(__m256i*)(currentWord + cumulativeWordOffset)), |
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cumulativeWordOffset + currentWord[127], |
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permutation, |
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allWordsPointer, |
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wordIndexes); |
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} |
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|
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template<> |
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static __forceinline const __m256i ProcessWord<numberOfWords>(const __m256i phrase, const unsigned __int64 cumulativeWordOffset, const unsigned __int64 permutation, unsigned __int64* allWordsPointer, __int32* wordIndexes) |
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{ |
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return phrase; |
||||
} |
||||
|
||||
template<int phraseNumber> |
||||
static __forceinline void ProcessWordsForPhrase(__m256i* avx2initialBuffer, __m256i* avx2buffer, unsigned __int64* allWordsPointer, __int32* wordIndexes, unsigned __int64* permutationsPointer) |
||||
{ |
||||
avx2buffer[phraseNumber] = ProcessWord<0>(*avx2initialBuffer, 0, permutationsPointer[phraseNumber], allWordsPointer, wordIndexes); |
||||
ProcessWordsForPhrase<phraseNumber + 1>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
} |
||||
|
||||
template<> |
||||
static __forceinline void ProcessWordsForPhrase<PHRASES_PER_SET>(__m256i* avx2initialBuffer, __m256i* avx2buffer, unsigned __int64* allWordsPointer, __int32* wordIndexes, unsigned __int64* permutationsPointer) |
||||
{ |
||||
return; |
||||
} |
||||
}; |
||||
|
||||
void fillPhraseSet(unsigned __int64* initialBufferPointer, unsigned __int64* bufferPointer, unsigned __int64* allWordsPointer, __int32* wordIndexes, unsigned __int64* permutationsPointer, int numberOfWords) |
||||
{ |
||||
auto avx2initialBuffer = (__m256i*)initialBufferPointer; |
||||
auto avx2buffer = (__m256i*)bufferPointer; |
||||
|
||||
switch (numberOfWords) |
||||
{ |
||||
case 1: |
||||
Processor<1>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
case 2: |
||||
Processor<2>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
case 3: |
||||
Processor<3>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
case 4: |
||||
Processor<4>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
case 5: |
||||
Processor<5>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
case 6: |
||||
Processor<6>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
case 7: |
||||
Processor<7>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
case 8: |
||||
Processor<8>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
case 9: |
||||
Processor<9>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
case 10: |
||||
Processor<10>::ProcessWordsForPhrase<0>(avx2initialBuffer, avx2buffer, allWordsPointer, wordIndexes, permutationsPointer); |
||||
break; |
||||
} |
||||
} |
||||
|
||||
#pragma managed |
@ -0,0 +1,3 @@ |
||||
#pragma once |
||||
|
||||
void fillPhraseSet(unsigned __int64* initialBufferPointer, unsigned __int64* bufferPointer, unsigned __int64* allWordsPointer, __int32* wordIndexes, unsigned __int64* permutationsPointer, int numberOfWords); |
@ -0,0 +1,3 @@ |
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by app.rc
|
@ -0,0 +1,11 @@ |
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<configuration> |
||||
<startup> |
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7"/> |
||||
</startup> |
||||
<appSettings> |
||||
<add key="SourcePhrase" value="poultry outwits ants"/> |
||||
<add key="MaxWordsInPhrase" value="5"/> |
||||
<add key="ExpectedHashes" value="e4820b45d2277f3844eac66c903e84be,23170acc097c24edb98fc5488ab033fe,665e5bcb0c20062fe8abaaf4628bb154,e8a2cbb6206fc937082bb92e4ed9cd3d,74a613b8c64fb216dc22d4f2bd4965f4,ccb5ed231ba04d750c963668391d1e61,d864ae0e66c89cb78345967cb2f3ab6b,2b56477105d91076030e877c94dd9776,732442feac8b5013e16a776486ac5447"/> |
||||
</appSettings> |
||||
</configuration> |
Loading…
Reference in new issue