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const std = @import("std"); |
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// Although this function looks imperative, note that its job is to |
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// declaratively construct a build graph that will be executed by an external |
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// runner. |
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pub fn build(b: *std.Build) void { |
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// Standard target options allows the person running `zig build` to choose |
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// what target to build for. Here we do not override the defaults, which |
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// means any target is allowed, and the default is native. Other options |
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// for restricting supported target set are available. |
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const target = b.standardTargetOptions(.{}); |
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// Standard optimization options allow the person running `zig build` to select |
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not |
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// set a preferred release mode, allowing the user to decide how to optimize. |
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const optimize = b.standardOptimizeOption(.{}); |
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const exe = b.addExecutable(.{ |
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.name = "day14-easy", |
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// In this case the main source file is merely a path, however, in more |
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// complicated build scripts, this could be a generated file. |
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.root_source_file = .{ .path = "src/main.zig" }, |
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.target = target, |
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.optimize = optimize, |
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}); |
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// This declares intent for the executable to be installed into the |
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// standard location when the user invokes the "install" step (the default |
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// step when running `zig build`). |
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b.installArtifact(exe); |
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// This *creates* a Run step in the build graph, to be executed when another |
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// step is evaluated that depends on it. The next line below will establish |
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// such a dependency. |
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const run_cmd = b.addRunArtifact(exe); |
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// By making the run step depend on the install step, it will be run from the |
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// installation directory rather than directly from within the cache directory. |
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// This is not necessary, however, if the application depends on other installed |
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// files, this ensures they will be present and in the expected location. |
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run_cmd.step.dependOn(b.getInstallStep()); |
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// This allows the user to pass arguments to the application in the build |
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// command itself, like this: `zig build run -- arg1 arg2 etc` |
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if (b.args) |args| { |
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run_cmd.addArgs(args); |
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} |
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// This creates a build step. It will be visible in the `zig build --help` menu, |
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// and can be selected like this: `zig build run` |
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// This will evaluate the `run` step rather than the default, which is "install". |
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const run_step = b.step("run", "Run the app"); |
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run_step.dependOn(&run_cmd.step); |
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// Creates a step for unit testing. This only builds the test executable |
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// but does not run it. |
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const unit_tests = b.addTest(.{ |
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.root_source_file = .{ .path = "src/main.zig" }, |
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.target = target, |
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.optimize = optimize, |
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}); |
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const run_unit_tests = b.addRunArtifact(unit_tests); |
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// Similar to creating the run step earlier, this exposes a `test` step to |
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// the `zig build --help` menu, providing a way for the user to request |
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// running the unit tests. |
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const test_step = b.step("test", "Run unit tests"); |
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test_step.dependOn(&run_unit_tests.step); |
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} |
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const std = @import("std"); |
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fn StackList(comptime T: type, comptime capacity_type: type, comptime capacity: capacity_type) type { |
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return struct { |
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const Self = @This(); |
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mem: [capacity]T, |
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length: capacity_type, |
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fn add(self: *Self, value: T) void { |
||||||
|
self.mem[self.length] = value; |
||||||
|
self.length += 1; |
||||||
|
} |
||||||
|
|
||||||
|
fn has(self: *Self, needle: T) bool { |
||||||
|
for (0..self.length) |i| { |
||||||
|
if (self.mem[i] == needle) { |
||||||
|
return true; |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
return false; |
||||||
|
} |
||||||
|
|
||||||
|
fn getMutableSlice(self: *Self) []T { |
||||||
|
return (&self.mem)[0..self.length]; |
||||||
|
} |
||||||
|
|
||||||
|
fn getSlice(self: *const Self) []const T { |
||||||
|
return self.mem[0..self.length]; |
||||||
|
} |
||||||
|
|
||||||
|
fn init() Self { |
||||||
|
return Self{ |
||||||
|
.mem = undefined, |
||||||
|
.length = 0, |
||||||
|
}; |
||||||
|
} |
||||||
|
}; |
||||||
|
} |
||||||
|
|
||||||
|
fn tilt(lines: [][]u8) void { |
||||||
|
var column: usize = 0; |
||||||
|
while (column < lines[0].len) : (column += 1) { |
||||||
|
var row: usize = 0; |
||||||
|
var first_empty_row: usize = std.math.maxInt(usize); |
||||||
|
while (row < lines.len) : (row += 1) { |
||||||
|
switch (lines[row][column]) { |
||||||
|
'#' => { |
||||||
|
first_empty_row = std.math.maxInt(usize); |
||||||
|
}, |
||||||
|
'.' => { |
||||||
|
if (first_empty_row > row) { |
||||||
|
first_empty_row = row; |
||||||
|
} |
||||||
|
}, |
||||||
|
'O' => { |
||||||
|
if (first_empty_row < row) { |
||||||
|
lines[first_empty_row][column] = 'O'; |
||||||
|
lines[row][column] = '.'; |
||||||
|
first_empty_row += 1; |
||||||
|
} |
||||||
|
}, |
||||||
|
else => unreachable, |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
fn solveLines(lines: [][]u8) usize { |
||||||
|
tilt(lines); |
||||||
|
|
||||||
|
var result: usize = 0; |
||||||
|
|
||||||
|
var row: usize = 0; |
||||||
|
while (row < lines.len) : (row += 1) { |
||||||
|
const weight = lines.len - row; |
||||||
|
const line = lines[row]; |
||||||
|
var column: usize = 0; |
||||||
|
while (column < line.len) : (column += 1) { |
||||||
|
switch (line[column]) { |
||||||
|
'#' => {}, |
||||||
|
'.' => {}, |
||||||
|
'O' => { |
||||||
|
result += weight; |
||||||
|
}, |
||||||
|
else => unreachable, |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
return result; |
||||||
|
} |
||||||
|
|
||||||
|
pub fn solveAll(reader: anytype) !usize { |
||||||
|
var result: usize = 0; |
||||||
|
while (true) { |
||||||
|
var allocator_buffer: [10000]u8 = undefined; |
||||||
|
var fba = std.heap.FixedBufferAllocator.init(&allocator_buffer); |
||||||
|
var allocator = fba.allocator(); |
||||||
|
|
||||||
|
var lines = StackList([]u8, usize, 100).init(); |
||||||
|
var empty_line_reached = false; |
||||||
|
|
||||||
|
var line_buffer: [1000]u8 = undefined; |
||||||
|
while (try reader.readUntilDelimiterOrEof(&line_buffer, '\n')) |line| { |
||||||
|
if (line.len == 0) { |
||||||
|
empty_line_reached = true; |
||||||
|
break; |
||||||
|
} |
||||||
|
lines.add(try allocator.dupe(u8, line)); |
||||||
|
} |
||||||
|
|
||||||
|
result += solveLines(lines.getMutableSlice()); |
||||||
|
|
||||||
|
if (!empty_line_reached) { |
||||||
|
return result; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
pub fn main() !void { |
||||||
|
const stdout = std.io.getStdOut().writer(); |
||||||
|
|
||||||
|
const raw_in = std.io.getStdIn(); |
||||||
|
var buffered_reader = std.io.bufferedReader(raw_in.reader()); |
||||||
|
var reader = buffered_reader.reader(); |
||||||
|
const result = try solveAll(&reader); |
||||||
|
try stdout.print("{d}\n", .{result}); |
||||||
|
} |
Loading…
Reference in new issue