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6bd623f88e
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c3b014e2e1
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const std = @import("std"); |
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// Although this function looks imperative, note that its job is to |
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// declaratively construct a build graph that will be executed by an external |
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// runner. |
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pub fn build(b: *std.Build) void { |
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// Standard target options allows the person running `zig build` to choose |
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// what target to build for. Here we do not override the defaults, which |
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// means any target is allowed, and the default is native. Other options |
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// for restricting supported target set are available. |
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const target = b.standardTargetOptions(.{}); |
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// Standard optimization options allow the person running `zig build` to select |
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not |
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// set a preferred release mode, allowing the user to decide how to optimize. |
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const optimize = b.standardOptimizeOption(.{}); |
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const exe = b.addExecutable(.{ |
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.name = "day03-hard", |
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// In this case the main source file is merely a path, however, in more |
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// complicated build scripts, this could be a generated file. |
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.root_source_file = .{ .path = "src/main.zig" }, |
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.target = target, |
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.optimize = optimize, |
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}); |
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// This declares intent for the executable to be installed into the |
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// standard location when the user invokes the "install" step (the default |
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// step when running `zig build`). |
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b.installArtifact(exe); |
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// This *creates* a Run step in the build graph, to be executed when another |
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// step is evaluated that depends on it. The next line below will establish |
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// such a dependency. |
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const run_cmd = b.addRunArtifact(exe); |
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// By making the run step depend on the install step, it will be run from the |
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// installation directory rather than directly from within the cache directory. |
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// This is not necessary, however, if the application depends on other installed |
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// files, this ensures they will be present and in the expected location. |
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run_cmd.step.dependOn(b.getInstallStep()); |
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// This allows the user to pass arguments to the application in the build |
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// command itself, like this: `zig build run -- arg1 arg2 etc` |
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if (b.args) |args| { |
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run_cmd.addArgs(args); |
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} |
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|
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// This creates a build step. It will be visible in the `zig build --help` menu, |
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// and can be selected like this: `zig build run` |
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// This will evaluate the `run` step rather than the default, which is "install". |
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const run_step = b.step("run", "Run the app"); |
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run_step.dependOn(&run_cmd.step); |
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// Creates a step for unit testing. This only builds the test executable |
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// but does not run it. |
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const unit_tests = b.addTest(.{ |
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.root_source_file = .{ .path = "src/main.zig" }, |
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.target = target, |
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.optimize = optimize, |
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}); |
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const run_unit_tests = b.addRunArtifact(unit_tests); |
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// Similar to creating the run step earlier, this exposes a `test` step to |
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// the `zig build --help` menu, providing a way for the user to request |
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// running the unit tests. |
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const test_step = b.step("test", "Run unit tests"); |
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test_step.dependOn(&run_unit_tests.step); |
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} |
@ -0,0 +1,10 @@ |
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467..114.. |
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...*...... |
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..35..633. |
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......#... |
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617*...... |
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.....+.58. |
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..592..... |
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......755. |
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...$.*.... |
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.664.598.. |
@ -0,0 +1,240 @@ |
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const std = @import("std"); |
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const Offset = enum(u2) { |
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Before = 0, |
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Same = 1, |
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After = 2, |
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fn applyTo(self: *const Offset, index: usize) usize { |
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return (index + @intFromEnum(self.*)) - 1; |
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} |
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}; |
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const Char = enum(u4) { |
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Zero = 0, |
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One = 1, |
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Two = 2, |
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Three = 3, |
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Four = 4, |
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Five = 5, |
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Six = 6, |
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Seven = 7, |
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Eight = 8, |
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Nine = 9, |
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Dot = 12, |
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MaybeGear = 13, |
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OtherSymbol = 14, |
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fn isDigit(self: *const Char) bool { |
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return @intFromEnum(self.*) < 10; |
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} |
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fn getDigit(self: *const Char) u4 { |
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return @intFromEnum(self.*); |
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} |
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}; |
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fn StackList(comptime T: type, comptime capacity_type: type, comptime capacity: capacity_type) type { |
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return struct { |
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const Self = @This(); |
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mem: [capacity]T, |
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length: capacity_type, |
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fn add(self: *Self, value: T) void { |
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self.mem[self.length] = value; |
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self.length += 1; |
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} |
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fn init() Self { |
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return Self{ |
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.mem = undefined, |
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.length = 0, |
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}; |
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} |
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}; |
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} |
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const CharInfo = struct { |
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adjacents: [8]Char, |
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this: Char, |
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fn isAdjacentToSymbol(self: *const CharInfo) bool { |
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for (0..8) |i| { |
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if (self.adjacents[i] == .MaybeGear or self.adjacents[i] == .OtherSymbol) { |
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return true; |
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} |
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} |
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return false; |
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} |
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fn getGearNumbersLocations(self: *const CharInfo) ?[2][2]Offset { |
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if (self.this != .MaybeGear) { |
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return null; |
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} |
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var locations = StackList(comptime [2]Offset, comptime u8, comptime 6).init(); |
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// previous line |
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if (self.adjacents[0].isDigit()) { |
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locations.add(.{ .Before, .Before }); |
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if (!self.adjacents[1].isDigit() and self.adjacents[2].isDigit()) { |
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locations.add(.{ .Before, .After }); |
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} |
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} else if (self.adjacents[1].isDigit()) { |
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locations.add(.{ .Before, .Same }); |
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} else if (self.adjacents[2].isDigit()) { |
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locations.add(.{ .Before, .After }); |
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} |
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// this line |
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if (self.adjacents[3].isDigit()) { |
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locations.add(.{ .Same, .Before }); |
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} |
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if (self.adjacents[4].isDigit()) { |
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locations.add(.{ .Same, .After }); |
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} |
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// next line |
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if (self.adjacents[5].isDigit()) { |
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locations.add(.{ .After, .Before }); |
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if (!self.adjacents[6].isDigit() and self.adjacents[7].isDigit()) { |
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locations.add(.{ .After, .After }); |
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} |
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} else if (self.adjacents[6].isDigit()) { |
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locations.add(.{ .After, .Same }); |
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} else if (self.adjacents[7].isDigit()) { |
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locations.add(.{ .After, .After }); |
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} |
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if (locations.length == 2) { |
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return .{ locations.mem[0], locations.mem[1] }; |
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} |
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return null; |
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} |
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}; |
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const State = struct { |
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number: u32 = 0, |
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is_adjacent_to_symbol: bool = false, |
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fn addDigit(self: *State, char_info: CharInfo) void { |
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self.number = self.number * 10 + char_info.this.getDigit(); |
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self.is_adjacent_to_symbol = self.is_adjacent_to_symbol or char_info.isAdjacentToSymbol(); |
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} |
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}; |
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fn getNumberAt(engine: [][]const CharInfo, x: usize, y: usize) u32 { |
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const line = engine[x]; |
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var index: usize = y; |
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while (index > 0) : (index -= 1) { |
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if (!line[index].this.isDigit()) { |
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break; |
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} |
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} |
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if (!line[index].this.isDigit()) { |
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index += 1; |
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} |
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var result: u32 = 0; |
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while (index < line.len) : (index += 1) { |
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if (!line[index].this.isDigit()) { |
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break; |
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} |
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result = result * 10 + line[index].this.getDigit(); |
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} |
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return result; |
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} |
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fn solve(engine: [][]const CharInfo) u32 { |
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var result: u32 = 0; |
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for (engine, 0..) |line, i| { |
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//std.debug.print("handling new line\n", .{}); |
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for (line, 0..) |char_info, j| { |
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//std.debug.print("handling: {s}({s})\n", .{ [_]u8{char_info.this}, char_info.adjacents }); |
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const gearNumberLocations = char_info.getGearNumbersLocations(); |
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if (gearNumberLocations) |*value| { |
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//std.debug.print("found gear at {d},{d}; relative number positions are {d},{d} and {d},{d}\n", .{ i, j, value[0][0], value[0][1], value[1][0], value[1][1] }); |
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const a = getNumberAt(engine, value[0][0].applyTo(i), value[0][1].applyTo(j)); |
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const b = getNumberAt(engine, value[1][0].applyTo(i), value[1][1].applyTo(j)); |
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result += a * b; |
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} |
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} |
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} |
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return result; |
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} |
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fn charLinesToCharInfoLines(allocator: std.mem.Allocator, char_lines: [][]const Char) ![][]const CharInfo { |
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var char_info_lines = try allocator.alloc([]CharInfo, char_lines.len); |
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for (0..char_lines.len) |i| { |
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const char_line = char_lines[i]; |
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var char_info_line = try allocator.alloc(CharInfo, char_line.len); |
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for (0..char_line.len) |j| { |
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char_info_line[j] = CharInfo{ .this = char_line[j], .adjacents = .{ |
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if (i > 0 and j > 0) char_lines[i - 1][j - 1] else .Dot, |
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if (i > 0) char_lines[i - 1][j] else .Dot, |
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if (i > 0 and j + 1 < char_line.len) char_lines[i - 1][j + 1] else .Dot, |
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if (j > 0) char_line[j - 1] else .Dot, |
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if (j + 1 < char_line.len) char_line[j + 1] else .Dot, |
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if (i + 1 < char_lines.len and j > 0) char_lines[i + 1][j - 1] else .Dot, |
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if (i + 1 < char_lines.len) char_lines[i + 1][j] else .Dot, |
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if (i + 1 < char_lines.len and j + 1 < char_line.len) char_lines[i + 1][j + 1] else .Dot, |
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} }; |
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} |
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char_info_lines[i] = char_info_line; |
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} |
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return char_info_lines; |
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} |
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fn readInput(allocator: std.mem.Allocator, reader: anytype) ![][]const Char { |
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var lines = std.ArrayList([]Char).init(allocator); |
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var line_buffer: [1000]u8 = undefined; |
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while (try reader.readUntilDelimiterOrEof(&line_buffer, '\n')) |line_ref| { |
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var line = try allocator.alloc(Char, line_ref.len); |
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for (line_ref, line) |raw_char, *char| { |
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char.* = switch (raw_char) { |
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'0'...'9' => @enumFromInt(raw_char - '0'), |
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'.' => .Dot, |
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'*' => .MaybeGear, |
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else => .OtherSymbol, |
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}; |
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} |
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try lines.append(line); |
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} |
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return lines.items; |
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} |
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pub fn main() !void { |
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const stdout = std.io.getStdOut().writer(); |
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const raw_in = std.io.getStdIn(); |
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var buffered_reader = std.io.bufferedReader(raw_in.reader()); |
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var reader = buffered_reader.reader(); |
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var allocator_buffer: [1_000_000]u8 = undefined; |
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var fba = std.heap.FixedBufferAllocator.init(&allocator_buffer); |
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var allocator = fba.allocator(); |
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var lines_arena = std.heap.ArenaAllocator.init(allocator); |
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const lines_allocator = lines_arena.allocator(); |
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const char_lines = try readInput(lines_allocator, reader); |
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var info_lines_arena = std.heap.ArenaAllocator.init(allocator); |
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const info_lines_allocator = info_lines_arena.allocator(); |
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const info_lines = try charLinesToCharInfoLines(info_lines_allocator, char_lines); |
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lines_arena.deinit(); |
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const result = solve(info_lines); |
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info_lines_arena.deinit(); |
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try stdout.print("{d}\n", .{result}); |
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} |
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