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@ -60,9 +60,28 @@ export const getBoardgameHtml = (key: string, gameState: BoardgameStateType, rul |
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</tbody> |
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</table> |
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<button type="submit" name={key} value={gameState.withEmptyBoard().serialize()}> |
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Start game |
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</button> |
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<p> |
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<span class="outcome-winx" style={currentOutcome === CurrentOutcome.WinX ? {} : { display: "none" }}> |
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Player X won |
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</span> |
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<span class="outcome-winy" style={currentOutcome === CurrentOutcome.WinO ? {} : { display: "none" }}> |
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Player O won |
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</span> |
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<span class="outcome-draw" style={currentOutcome === CurrentOutcome.Draw ? {} : { display: "none" }}> |
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Draw |
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</span> |
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</p> |
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<p> |
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<button type="submit" name={key} value={gameState.withEmptyBoard().serialize()}> |
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<span class="start-new-game" style={gameState.board ? { display: "none" } : {}}> |
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Start game |
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</span> |
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<span class="start-clear-game" style={gameState.board ? {} : { display: "none" }}> |
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Restart game |
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</span> |
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</button> |
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</p> |
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</form> |
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</board-game> |
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); |
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