#include "stdafx.h" #include "phraseset.h" #include "constants.h" #include "intrin.h" #pragma unmanaged #define REPEAT_PHRASES(macro) \ macro(0); \ macro(1); \ macro(2); \ macro(3); \ macro(4); \ macro(5); \ macro(6); \ macro(7); \ macro(8); \ macro(9); \ macro(10); \ macro(11); \ macro(12); \ macro(13); \ macro(14); \ macro(15); #define INIT_WORD(phraseNumber) \ auto permutation = permutationsPointer[phraseNumber]; \ unsigned __int64 cumulativeWordOffset = 0; \ auto phrase = avx2initialBuffer[phraseNumber]; #define PROCESS_WORD(phraseNumber, wordNumber) \ { \ auto currentWord = allWordsPointer + wordIndexes[permutation % 16] * 128; \ phrase = _mm256_xor_si256(phrase, *(__m256i*)(currentWord + cumulativeWordOffset)); \ permutation >>= 4; \ cumulativeWordOffset += currentWord[127]; \ } #define DONE_WORD(phraseNumber) \ avx2buffer[phraseNumber] = phrase; #define REPEAT_WORDS_SIMPLE1(phraseNumber) \ { \ PROCESS_WORD(phraseNumber, 0); \ } #define REPEAT_WORDS_SIMPLE2(phraseNumber) \ { \ REPEAT_WORDS_SIMPLE1(phraseNumber); \ PROCESS_WORD(phraseNumber, 1); \ } #define REPEAT_WORDS_SIMPLE3(phraseNumber) \ { \ REPEAT_WORDS_SIMPLE2(phraseNumber); \ PROCESS_WORD(phraseNumber, 2); \ } #define REPEAT_WORDS_SIMPLE4(phraseNumber) \ { \ REPEAT_WORDS_SIMPLE3(phraseNumber); \ PROCESS_WORD(phraseNumber, 3); \ } #define REPEAT_WORDS_SIMPLE5(phraseNumber) \ { \ REPEAT_WORDS_SIMPLE4(phraseNumber); \ PROCESS_WORD(phraseNumber, 4); \ } #define REPEAT_WORDS_SIMPLE6(phraseNumber) \ { \ REPEAT_WORDS_SIMPLE5(phraseNumber); \ PROCESS_WORD(phraseNumber, 5); \ } #define REPEAT_WORDS_SIMPLE7(phraseNumber) \ { \ REPEAT_WORDS_SIMPLE6(phraseNumber); \ PROCESS_WORD(phraseNumber, 6); \ } #define REPEAT_WORDS_SIMPLE8(phraseNumber) \ { \ REPEAT_WORDS_SIMPLE7(phraseNumber); \ PROCESS_WORD(phraseNumber, 7); \ } #define REPEAT_WORDS_SIMPLE9(phraseNumber) \ { \ REPEAT_WORDS_SIMPLE8(phraseNumber); \ PROCESS_WORD(phraseNumber, 8); \ } #define REPEAT_WORDS_SIMPLE10(phraseNumber) \ { \ REPEAT_WORDS_SIMPLE9(phraseNumber); \ PROCESS_WORD(phraseNumber, 9); \ } #define REPEAT_WORDS(phraseNumber, repeater) \ { \ INIT_WORD(phraseNumber); \ repeater(phraseNumber); \ DONE_WORD(phraseNumber); \ } #define REPEAT_WORDS1(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE1) #define REPEAT_WORDS2(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE2) #define REPEAT_WORDS3(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE3) #define REPEAT_WORDS4(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE4) #define REPEAT_WORDS5(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE5) #define REPEAT_WORDS6(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE6) #define REPEAT_WORDS7(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE7) #define REPEAT_WORDS8(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE8) #define REPEAT_WORDS9(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE9) #define REPEAT_WORDS10(phraseNumber) REPEAT_WORDS(phraseNumber, REPEAT_WORDS_SIMPLE10) void fillPhraseSet(unsigned __int64* initialBufferPointer, unsigned __int64* bufferPointer, unsigned __int64* allWordsPointer, __int32* wordIndexes, unsigned __int64* permutationsPointer, int numberOfWords) { auto avx2initialBuffer = (__m256i*)initialBufferPointer; auto avx2buffer = (__m256i*)bufferPointer; switch (numberOfWords) { case 1: REPEAT_PHRASES(REPEAT_WORDS1); break; case 2: REPEAT_PHRASES(REPEAT_WORDS2); break; case 3: REPEAT_PHRASES(REPEAT_WORDS3); break; case 4: REPEAT_PHRASES(REPEAT_WORDS4); break; case 5: REPEAT_PHRASES(REPEAT_WORDS5); break; case 6: REPEAT_PHRASES(REPEAT_WORDS6); break; case 7: REPEAT_PHRASES(REPEAT_WORDS7); break; case 8: REPEAT_PHRASES(REPEAT_WORDS8); break; case 9: REPEAT_PHRASES(REPEAT_WORDS9); break; case 10: REPEAT_PHRASES(REPEAT_WORDS10); break; } } #pragma managed