using System; using System.Collections.Generic; using System.Linq; using System.Text; using FLocal.Core; namespace FLocal.Common.dataobjects { public class AnonymousUserSettings : IUserSettings { public AnonymousUserSettings() { var allSkins = Skin.allSkins.ToArray(); //this._skinId = allSkins[Util.RandomInt(0, allSkins.Length)].id; this._skinId = 28; this._machicharaId = 2; } public int threadsPerPage { get { return 40; } } public int postsPerPage { get { return 20; } } public int uploadsPerPage { get { return 50; //some pictures won't properly load when there are 100 pictures per page } } public int usersPerPage { get { return 50; } } private int _skinId; public Skin skin { get { return Skin.LoadById(this._skinId); } } private int _machicharaId; public Machichara machichara { get { return Machichara.LoadById(this._machicharaId); } } public bool isPostVisible(Post post) { if(post.poster.showPostsToUsers != User.ENUM_SHOWPOSTSTOUSERS_ALL) return false; if(post.layer.name != PostLayer.NAME_NORMAL) return false; return true; } } }