// Copyright (c) 2004-2007 MySQL AB
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as published by
// the Free Software Foundation
//
// There are special exceptions to the terms and conditions of the GPL
// as it is applied to this software. View the full text of the
// exception in file EXCEPTIONS in the directory of this software
// distribution.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Collections;
namespace MySql.Data.Common
{
///
/// Summary description for MySqlSocket.
///
internal sealed class SocketStream : Stream
{
private Socket socket;
public SocketStream(AddressFamily addressFamily, SocketType socketType, ProtocolType protocol)
{
socket = new Socket(addressFamily, socketType, protocol);
}
#region Properties
public Socket Socket
{
get { return socket; }
}
public override bool CanRead
{
get { return true; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanWrite
{
get { return true; }
}
public override long Length
{
get { return 0; }
}
public override long Position
{
get { return 0; }
set { throw new NotSupportedException("SocketStream does not support seek"); }
}
#endregion
#region Stream Implementation
public override void Flush()
{
}
public override int Read(byte[] buffer, int offset, int count)
{
return socket.Receive(buffer, offset, count, SocketFlags.None);
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotSupportedException("SocketStream does not support seek");
}
public override void SetLength(long value)
{
}
public override void Write(byte[] buffer, int offset, int count)
{
socket.Send(buffer, offset, count, SocketFlags.None);
}
#endregion
public bool Connect(EndPoint remoteEP, int timeout)
{
// set the socket to non blocking
socket.Blocking = false;
// then we star the connect
SocketAddress addr = remoteEP.Serialize();
byte[] buff = new byte[addr.Size];
for (int i=0; i