using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Configuration; using NConsoler; using FLocal.Common; namespace FLocal.Migration.Console { class Program { public static void Main(string[] args) { Consolery.Run(typeof(Program), args); } private static void initializeConfig() { if(!Config.isInitialized) { lock(typeof(Config)) { if(!Config.isInitialized) { Config.Init(ConfigurationManager.AppSettings); } } } } [Action] public static void ImportUsers() { initializeConfig(); try { UsersImporter.ImportUsers(); } catch(Exception e) { System.Console.WriteLine(e.GetType().FullName + ": " + e.Message); System.Console.WriteLine(e.StackTrace); } } [Action] public static void ProcessUpload(string pathToUpload) { initializeConfig(); UploadProcessor.ProcessUpload(pathToUpload); } [Action] public static void ConvertThreaded(string pathToThreaded, string outFile) { ThreadedHTMLProcessor.Process(pathToThreaded, outFile); } [Action] public static void ImportShallerDB(string pathToDB) { initializeConfig(); ShallerDBProcessor.processDB(pathToDB); } } }