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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using FLocal.Core;
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namespace FLocal.Common.dataobjects {
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public class AnonymousUserSettings : IUserSettings {
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public AnonymousUserSettings() {
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var allSkins = Skin.allSkins.ToArray();
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//this._skinId = allSkins[Util.RandomInt(0, allSkins.Length)].id;
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this._skinId = 28;
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this._machicharaId = 2;
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}
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public int threadsPerPage {
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get {
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return 40;
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}
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}
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public int postsPerPage {
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get {
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return 20;
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}
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}
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public int uploadsPerPage {
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get {
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return 50; //some pictures won't properly load when there are 100 pictures per page
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}
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}
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public int usersPerPage {
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get {
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return 50;
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}
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}
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private int _skinId;
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public Skin skin {
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get {
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return Skin.LoadById(this._skinId);
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}
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}
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private int _machicharaId;
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public Machichara machichara {
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get {
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return Machichara.LoadById(this._machicharaId);
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}
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}
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public bool isPostVisible(Post post) {
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if(post.poster.showPostsToUsers != User.ENUM_SHOWPOSTSTOUSERS_ALL) return false;
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if(post.layer.name != PostLayer.NAME_NORMAL) return false;
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return true;
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}
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}
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}
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