An alternative to UBB.threads
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Configuration;
using NConsoler;
using FLocal.Common;
namespace FLocal.Migration.Console {
class Program {
public static void Main(string[] args) {
Consolery.Run(typeof(Program), args);
}
private static bool isConfigInitialized = false;
private static object initializeConfig_locker = new object();
private static void initializeConfig() {
if(!isConfigInitialized) {
lock(initializeConfig_locker) {
if(!isConfigInitialized) {
Config.Init(ConfigurationManager.AppSettings);
}
}
}
}
[Action]
public static void ImportUsers(int startFromPage) {
initializeConfig();
try {
UsersImporter.ImportUsers(startFromPage);
} catch(Exception e) {
System.Console.WriteLine(e.GetType().FullName + ": " + e.Message);
System.Console.WriteLine(e.StackTrace);
System.Console.WriteLine("==============");
System.Console.WriteLine(e.ToString());
}
}
[Action]
public static void ProcessUpload(string pathToUpload) {
initializeConfig();
UploadProcessor.ProcessUpload(pathToUpload);
}
[Action]
public static void ConvertThreaded(string pathToThreaded, string outFile) {
ThreadedHTMLProcessor.Process(pathToThreaded, outFile);
}
[Action]
public static void ImportShallerDB(string pathToDB) {
initializeConfig();
ShallerDBProcessor.processDB(pathToDB);
}
}
}